A futuristic transportation ship. Textures are only 1K res so I am pretty happy with the final result. Also after some polishing, I managed to keep the triangle count lower than 10k. You can say that it is a game - ready asset, as well. In the last picture you can see the clear model without any fancy post process effect along with its PBR textures. Some elements of the original concept art didn't look great in 3D, so I took the liberty to change some things.
Based on the concept art of Anthony Avon: https://www.artstation.com/artwork/ndY31